Fever Acquires DICE to Transform Live Event Experience

Fever's acquisition of DICE aims to enhance the global live event experience.

Key Points

  • • Fever acquires DICE to enhance live event experiences.
  • • DICE has over 10 million active monthly users and doubled ticket sales in two years.
  • • Fever boasts a community of over 300 million users across 40 countries.
  • • The acquisition aims to create a leading independent platform for live entertainment.

Fever, a leading platform for discovering cultural and leisure activities, has officially acquired DICE, a well-known live event ticketing application, in a move aimed at revolutionizing the live entertainment landscape. The acquisition, announced on June 9, 2025, seeks to merge Fever's extensive 300 million user base across 40 countries with DICE's technological prowess and expertise in event management.

DICE, which has garnered a solid user community of over 10 million active monthly users, has notably doubled its ticket sales in just two years. The integration of DICE into Fever's ecosystem is expected to enhance the user experience significantly, allowing Fever's music partners to efficiently reference and distribute their experiences through DICE's platform.

Both companies are aligned in their ambition to create a leading independent technology platform for live entertainment. Ignacio Bachiller, Alexandre Pérez, and Francisco Hein, co-founders of Fever, conveyed their commitment to prioritizing user experience and providing innovative tools for partners in the industry. Similarly, DICE's founder and CEO Phil Hutcheon emphasized that the combined strengths of the two platforms will enable growth, facilitate entry into new markets, and improve the overall experience for attendees at live events.

This strategic acquisition marks a significant milestone for both Fever and DICE, presenting new opportunities for artists, venues, and promoters to thrive in a rapidly evolving industry.